Proven Results in Your Classroom Economy
What a Classroom Store Looks Like With Classroom Hero
Classroom Hero's Marketplace replaces the prize box, paper coupons, and the tally sheet of who bought what. Name your class currency, add a few rewards, and students can start shopping with the points they earn the same day.
Fill Your Class Store With Rewards That Fit Your Room
A prize box gets expensive fast. In the Marketplace, you create each item with a name, a cost, and an optional description and image, like a homework pass, extra break time, or a new pencil. Setting up another class? Import the items you already made.
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Approve Big Rewards, Let Small Ones Go Through
Some rewards need a yes from you first. New items start as requests, so students ask and you approve or decline, even right from the notification. For quick wins like a new pencil, turn on instant purchase and the points come off right away.
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When a whole group earns the same reward, you shouldn't have to ring it up five times. Pick the item, select the students, and sell it to all of them at once. Anyone without enough points is skipped, and everyone else's balance updates.
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Every Purchase on the Record, No Tally Sheet Needed
Tracking who bought what on sticky notes doesn't last long. Every Marketplace purchase shows up in the student's history, next to the points they earned. Students can check their own points before they shop, and they can't buy anything that costs more than they have.
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Benefits for the Whole School
Build Your Classroom Store With Classroom Hero
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